At Claw Engine, we’ve streamlined routine workflows and introduced powerful generative tools. Now beginners can create a complete game on their own, indie developers can experiment with unconventional mechanics, and seasoned creators can build prototypes and test ideas faster than ever before.
Generate game content in Claw Engine without relying on external tools. Use the built-in features that take care of repetitive tasks for you. Spend less time building prototypes — and more time refining gameplay and testing your ideas.
Expansive possibilities for indie games
«Impossible» isn’t in our vocabulary. Create the game of your dreams together with Claw Engine. The engine can take on the roles of a voice actor, dialogue writer, and level designer — helping you build an entire universe without a single line of code.
Generative content creation
Voice acting, dialogues, environments, weather, terrain, levels of detail, and NPC behavior — all of this can be generated in Claw Engine using built-in neural networks and algorithms.
Smooth onboarding into game development
Don’t know how to code? No problem. All modules can be configured through the user interface — just set the desired parameters and get instant results! Experienced developers can take advantage of advanced customization using C#.
You don’t follow the pattern. You create it
Overwhelmed by cluttered interfaces in other engines? Tired of stripping unnecessary components from your game build? Want to add your own modules without jumping through hoops?
With Claw Engine, those problems simply don’t exist
Combine modules your way — build your perfect toolkit, piece by piece. No restrictions. Your tools. Your rules.
Forget about heavy game builds — include only what matters
Your game build includes only the components you actually use. This keeps your project lightweight and makes it easier to port across platforms.
Connect your custom module to the engine — quickly and painlessly
Understanding our engine’s architecture is easy: a clean structure, clear documentation, and a Telegram community — everything you need to get started!
LOD
Destructibility
In development
Dialogue
In development
Voice
In development
Location
Quest
In development
AI
In development
Weather &Relief
Core
Rendering
ECS
Destruc-tibility
Weather & Relief
Create the game of your dreams — before someone else does
Version #1.2.0
Full physics integration: new components, 3D simulation, collision events, and the ApplyImpulse () function.
New engine components added — Terrain, Billboard, and Particle System.
The environment generation module is now integrated, featuring heightmap noise functions, erosion simulation, terrain metadata, procedural asset placement, deformable terrain, and localized weather effects.
OS: Windows 10, 64-bit CPU: Intel i5 / i7 / i9 (6+ cores) or AMD Ryzen 5 / 7, 3+ GHz RAM: 16 GB Storage: 10 GB or more (SSD recommended) GPU: NVIDIA GeForce RTX 2060 or higher"